Characteristics
of recognizer
1. Template
representation: Uses an image-based recognition system. Input symbols are
described as down-sampled bitmap images which we call "templates".
Advantages:
Pen stroke segmentation is eliminated.
Suita able
for recognizing sketchy symbols
Symbols
drawn with multiple strokes or varying orders so not pose difficulty.
2. Learning
from a single example: Enables users users to create, extend and update their
own library of symbols without the need for extensive training. Single
prototype is enough for system to work.
Advantage: users
can seamlessly train new symbols.
remove or overwrite existing ones on the fly
existing
symbols do not need to be retrained or adjusted upon the introduction of a new
symbol
3. Multiple
classifiers: Four classifiers were used in combination which outperforms the
individual classifier
4. Achieving
rotation invariance invariably: The system uses polar coordinate to determine
best alignment angle for comparing. The rotations on screen coordinates become
translation using polar coordinates.
5. Two step
recognition: Polar coordinates eliminates a large number of unlikely matches.
This is followed by a detailed evaluation of the reduced set of candidates in
screen coordinates.
6. System
Architecture:

Preprocessing:
A template is formed of size 48 x 48 preserving the aspect ratio.
Template
matching using multiple classifiers
1. Hausdorff
distance:
H(A,B) =
max(h(A,B), h(B,A)) where h(A,B) = max( min ||a-b||)) - directed hausdorff
distance
Maximum of
all the distances one can measure from each point in A to closest point in B.
2. Modified
Hausdorff distance :
hmod(A,B) =
i/N sum(min||a-b||)
N is number
of points in A
3. Tanimoto
coefficient:
T(A,B) =
nab/(na+nb-nab)
where na is
total number of black pixels in A
nb = total
number of black pixels in B
nab= total
number of overlapping black pixels
T(A,B) specifies
the number of matching points in A
and B, normalized by the union of the two point sets.
maximum similarity = 1
minimum similarity =0
Two pixels are overlapping if they are at a distance of 1/15th of
image's diagonal length. For 48 x 48 it is 4.5 pixels.
4. Yule coefficient :
maximum value = 1, minimum value = -1.
Distance transform:
It is a morphological
operation that converts a binary bitmap image into an image in which each pixel
encodes its distance (we use the Euclidean distance) to the nearest black pixel
in the same image. The resulting image is called a distance map. This is done
during preprocessing.
Polar coordinates are
used to rotate the sketch.
User Studies:
Two experiments: using
20 graphic symbols and digits
Limitation: Insensitive
to translation, rotation and uniform scaling but sensitive to non-uniform
scaling . Square and rectangle would be treated different. But not always
advantageous. For example, a cantilever having different length will be
classified as two distinct sketches though practically they are same in most
cases.
Quantization of input into template may wash
out minute details
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